DEFENDERS, As promised, we're excited to show you all the latest additions and changes for Dungeon Defenders II in the Going Wild West Update! However, it is best to not use all Defense Units for spawn camping as you'll also need to allocate some defenses around the crystal core to defend it from enemies unleashed from Jester Boxes which are spawned from areas that spawn-camped defenses won't be able to reach. They are a more powerful version of kobolds which also have the ability to fire rockets everywhere in a medium radius around them. Once all 5 waves has been cleared, the major miniboss called MR. SKWISH'N SMASH will be introduced, a giant clown ogre with a high health pool (about 269 Million HP for C7) that is spawned outside of the main stage which in quite a short distance from the core. To lead them away, just go stand anywhere else and wait for them to follow you. I heavily used GW for broomnado and book drop for CC on early maps but concussive shot is also great for crowd control. Main Objectives have a Health Pool. 4 out of 5 stars from 284 reviews 284. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar. Category:Area 2 Maps | Dungeon Defenders Wiki | Fandom It is available as soon as you complete the Campaign . As we did in Early Access, we're going to add more heroes, maps, loot and things to do, and we'll continue to listen to you about how to improve Dungeon Defenders II! If the Health Pool is reduced to 0, the Sub Objective is destroyed. The Campaign introduces the player to Dungeon Defenders 2. If you swap heroes once you have the debuff or die, you will lose it and need to get another lava ball. During each wave, right before Capt. Maps | Dungeon Defenders: Awakened Wiki The dropped nuggets can stack on the ground in the same wave. Dreadbones will vanish. Summoned enemies (i.e. Once the debuff timer is up, the Demon Lord will rise up again, and you will need to get another lava ball and stun him again. Keep in mind that the Horde lane moves, so don't overbuild on only one lane. Maps - New. Im fed up leeching of others or re-rolling for the 2 maps I can always complete if solo. Be careful not to stand in a corner or next to a ledge when they find and attack you, as they can push you over the side or you can get trapped in a corner. Stop the ritual and purge the evil spirits. While patches contain bug fixes and balances necessary to play the original game, downloadable content is not required and may be . Dungeon Defenders II Update: Going Wild West is Live! Once a nugget is given to The Kobold Bling King at a lit up circle near his feet, a small brown gold bag will appear to represent that completed nugget (image above). Sub Objectives are marked on the mini-map with a Grey Shield Icon. Dungeon Defenders II (or DD2) is the first sequel to Dungeon Defenders, released on June 20, 2017. A miniboss named Malthius (large version of a Dark Mage) is present as an NPC in the center of the map, hovering above the skeleton spawn point, right where the two lanes merge. Greystone Plaza is normally abuzz with celebration and merriment, but now it is host to the Old Ones' army as they bombard the massive gates that protect the innermost part of Dragonfall. At the end of each wave, all 4 altars reset back to no color. I think we would have started similarly geared from old Nm4 Inc gear? Daily Mission - Those Without Faces. Some of our foes have slipped through and are threatening the Dragonfall royal family and Eternia Crystal. When the Dark Realm Statue has been defeated, all of the Altar Assassins on the stage will lose their dark skin flair and they can then finally be damaged and killed. Each wave, the number of auras will increase in predesignated locations on the map. Chilled status causes attack speed to drop, and can stack all the way to zero speed, at which point your Hero will become Frozen, and can be killed by the next attack. Weve been testing, revising, retesting, and re-revising this update for a couple of months. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. This is assigned at random, and may change lanes each wave. The main strategy is to delay the miniboss from getting to the core as much as possible with crowd control effects or blockades while your defenses or hero does the dps. This stage only has 1 crystal to defend in the center of the map, close to where you spawn, as opposed to the expedition version that has 4 crystals. If you approach the catapult while you have the lava ball debuff, the debuff will be removed from you and a lava ball will then become loaded onto the catapult for use. Dungeon Defenders Nexus - Mods and community Dryad Trees do not ever disappear, so that all Dryad defenses can be used. The trouble could be that builds from end game geared people would definitely not work for those geared at that current tier. Incursions - Dungeon Defenders 2 Wiki There is no requirement to remove any marks apart from the fact that it will make playing the stage easier. All new enemy additions are frost based and can cause heroes and defenses to be chilled if their attacks connect (or are within the Frost Orc's aura). This Kobold Fliers variant are quite the scarier version of their regular counterpart pretty much because they are extremely easier to be aggroed from further distance and these fliers are much faster in diving to their target too. These units have very long range and target towers and barricades. Dreadbones. This is where you'll spend any time not in battle to sell, buy, manage, trade, tinker and test any gear you've found in combat. This incursion also introduces a new miniboss, the Bastille Master. 2 will spawn on Wave 4. In the Southeast part of the map, the Subcore is called the Holy Artifact. No other types will spawn. The Altar will be motionless and does not do anything at first. Each wave ends when the total amount of scheduled enemies are destroyed, and there is no requirement to cleanse any knights. As play commences on the first wave, the ground spawns will also intermittently produce Dark Prophets (an enlarged version of a Warboar, with light grey skin flair) on random lanes, but usually a different one each time cycling through the 4 ground lanes. The mark only does damage if you are standing on the ground, and does not affect those who are standing on elevated objects within the mark or those in the air above one. This is why you want to stand on the catapult, as it will launch you at the Demon Lord, and put you quickly within range. Home - Chromatic Games - Dungeon Defenders It consists of five challenges that must be completed back-to-back. (In the Order of - Skeleton Apprentice, Skeleton Squire, Skeleton Huntress & Skeleton Monk.). The amount of Knights that spawn, when they spawn, and what color they spawn as are all random, but spawn rates do increase in frequency as you advance to each next wave. A stage mechanic has been added to this incursion so that you can remove Death Marks. Most Incursion weapons have a chance to drop in the victory chest on the Incursion map that unlocked it, each time it is played. Sign up for a new account in our community. (See the pictures to the right and below for the locations.) You can only hold 1 gold nugget at a time, and must return it to the Kobold King within 20 seconds, or you will lose that nugget. He can spawn on multiple waves, and more than one lane at a time, but his spawn rate is low. You can even put up a barricade/tower in front of him, and just keep healing the defense, instead of fighting him. Give him the gold he demands to keep him from blowing the inn sky high. These maps are available only in very specific gamemodes unlike most common maps. You can interact with altars on the building phase, so it can be helpful to set one color before the wave starts. Also found in the hallway on the North and South ends are a single bell (Known as Assassin's Bell) in both locations. Keeping Sub Objectives alive til the end of the map will yield bonus experience. If you switch heroes or fall down a hole on the map, you will lose the debuff. The Crystalline Dimension is the final climactic challenge of The Quest for the Lost Eternia Shards. The first and second wave will always start with 3 boxes while the third wave have 4 boxes, 5 for fourth wave and 6 for fifth wave - if any of the boxes are destroyed, they will be replaced in the next combat phase. Visit the Store Page Most popular community and official content for the past week. The lava ball will then stun the Demon Lord. 3 spawn points are on the North end of map, in the front of each of the cottage doorways on the path that goes off to the East. Barricades on each lane are highly recommended while your AOE defenses whittle down their HP. Daily Mission - Spa Day. It is not necessary to defeat the respawning Capt. Top mods at Dungeon Defenders Nexus - Mods and community The Bastille Master appears as a NPC on the North end of the long bridge on Waves 1-4, and then on Wave 5 she disappears and then spawns from the North spawn point, usually along with another normal miniboss near the same time. Level 3 - 5. Contents [ hide ] 1 Features 1.1 Rule 1 1.2 Rule 2 1.3 Rule 3 2 Chaos Level 3 Spawning Conditions 3.1 Fodder 3.2 Wompers 3.3 Throwers 3.4 Healers 3.5 Crippling 3.6 Vanguard / -Guard Sub Objectives and the extra spawn points they open are fixed for each map and wont change. Staggering Shout is a mid ranged frontal cone debuff ability whose effects are modified by the Barbarians primary active stance. To stop and ultimately kill an Altar Assassin, you must first defeat one of the Dark Realm Statue miniboss at the Altar through a ritual to remove their invulnerability. Each map is an arena with set enemy spawners and objectives to defend. Daily Mission - Overly Enthusiastic. Main Objectives have a Health Pool. You'll start in The Private Tavern or in The Heroes Marketplace, the outdoor HUB. The Prime Incursions are divided into seven groups with each group getting harder than the last. If successful, the Knight will vanish and a message will say "The Spectral Knight has been cleansed". Dreadbones must be defeated as well to end the wave. This update brings a brand new map to the Dungeon Defenders universe as well as some QoL features that have been requested. All normal minibosses may spawn, but typically just one spawns on Wave 3 from the "Gazebo Tower" spawn in the NW corner. All trademarks are property of their respective owners in the US and other countries. This gets fully healed at the start of each build phase. Chaos Five enemies see the return of Cyborks once again and then the addition of Dark Assassins. This update features a ton of new features and content such as The Summoner, Runes, Trading, New Defense Changes, 2 New Maps and more! At 108 Ascension you have maxed defence speed and defence crit chance on your apprentice and dumped rest into flamethrower damage centre and flamethrower crit damage right? To activate the Ritual, you must interact with the coffin. It is also possible to use full-on turtle strategies around the crystal core but a good amount of crowd control effects will be required to mitigate the risk of Kobolts being agrroed to the core. Once Wave 1 is over, repeat the whole process over again on each remaining wave. Each of these minibosses will drop one gold nugget. If the Dark Realm Statue is not defeated during the ritual, it will vanish and any heroes inside the altar area will be killed instantly, no matter your defense or health level. The Bastille Master has taken hold of the Buried Bastille. This means you can readjust your air defenses on the last waves, and possibly move some towers into position to help with minibosses instead. Dungeon Defenders currently features 13 unique maps. Through that time, nearly all Eternia Crystals in Etheria were destroyed, re-releasing evil beings known as "the old ones" back into the heroes' homeworld. On Wave 1 you may see 6 or more marks, and by Wave 5 you can see 18 or more. Although if you're leveling solo, point 2 can be skipped. Tavern Defense NMHC Campaign and Embermount Volcano Wave 1 (restarting after Wave 1) 2.) Abyss Lord defenses still have a 4 second lag from placement until activation, so these defenses may not be a good choice for this incursion. Steiner the Hunter spawns on Wave 4 as an Orc. The Tavern Base game Base game Campaign Campaign Encore Act 1. The altar will display a message after each Ritual Item is given successfully, and you can also see them placed on each corner of the coffin as you progress. Challenge Collection - Etheria Strikes Back. the products that our players have been asking for. 21.0MB ; 23-- Trooks Forsaken Undercroft WIP. Contents 1 Maps 1.1 Area 1 1.2 Area 2 1.3 Area 3 1.4 Bonus Maps 1.5 Quest for the Lost Eternia Shards 1.6 Crystalline Dimension 1.7 The Lost Quests 1.8 Other Maps 2 Version History 2.1 Vanilla 2.2 Redux 2.3 CDT 3 Trivia Maps Area 1 This timer continuously counts down from that point forward, and includes all of the following build and combat phases until the stage is over. Sign in to add this item to your wishlist, follow it, or mark it as ignored. He will randomly spawn only from 3 lanes - the lane under the bridge, and the 2 lanes in the Southwest. When you get launched, you can move your hero in mid-air. Each map is an arena with set enemy spawners and objectives to defend. Loot and leveling? Frost enemies will not target auras and traps, but anything inside the frost aura will be hit. All spawned enemies will also have a silver-ish chromed look. With the content of a full retail release and graphics powered by Unreal Engine 3, Dungeon Defenders is one of the true AAA downloadable titles available on Xbox LIVE! Be mindful not to let the Subcore go down if you can, so that you are not facing 4 ground lanes then. Free Download to Xbox 360 The Quest for the Lost Eternia Shards Part 4. Defenses do not target these enemies, but Altar Assassins will be affected by any attack they are in the path of. The final two are midway down the triple spawn lane, next to a group of sunflowers on either side of the lane. He will continue to respawn as long as the wave continues. Trooks Forsaken Undercroft WIP. On Wave 2, 4 Altar Assassins will spawn. Try to land to the left of the Demon lord, near the Western double spawn point, so that you do not land on any lava patches and die. Some Wyvern Enthusiasts are up to no good! The air lanes have slightly increased numbers and only a single random enemy type as compared to the Expedition version of this map. He does not attack as a miniboss on Waves 1-4, and on Wave 5 he will drop down and become a miniboss you must defeat mid-way through the wave. 21.0MB ; 23-- 11 . Contest Map with 2+2(buff) Cores, a very special Wave Setup and great Item Rewards! https://wiki.dungeondefenders2.com/index.php?title=Maps&oldid=16575. We are a self-funded studio, which means we have the creative freedom to make the products that our players have been asking for. Each wave will spawn infinite enemies until a third of his health has been taken away, on each wave. This includes stun, freeze, and slow. All dropped, held, and hidden gold nuggets will vanish at the end of each wave. The increased power and speed make it so that upgrading is not really necessary. Daily Mission - Bling's Demise. Foundries and Forges (Hard Mode, Hardcore)- In theory makes a level 0 hero go to level 14 in one run. Challenge Collection - Malthius Busted. Once you have a Ritual Item debuff, give it to the altar by touching the coffin anywhere with your hero. The players lose if the Main Objective is destroyed. I am not sure if dd2tools still has the planner it had before. There is a Slekeleon miniboss named Trikk that spawns on the left side of Maldonis on Wave 3, then regenerates at the beginning of each subsequent wave, and has a unique purple flair. Special Weapon Reward - Tsunamic (Chlorophyte) (Chance from Victory Chest or unlocked to be purchased from the Wayfarer.). Once he is killed, all Healing Marks dissapears. All rights reserved. You can still upgrade defenses if you choose to, but the mana may be better saved to build more towers with instead. The planner is fine but it only tells me the du not if the build will work :). On some Incursion maps, the enemies in a lane and the miniboss will randomly be assigned Mutators from the following pool of six possible choices: 1) Speedy, +15% movement speed; 2) Trollblood, +3% HP regen every 5 sec; 3) Tenacious, +35% crowd control resilience; 4) Healthy, +15% health; 5) Grounded, cannot be knocked up; 6) Mighty, +15% attack damage. Dark Assassins can still attach to you, and you can still not jump through Altar Assassins, but you will take no damage from any enemy attacks. On Wave 3, 2 more auras are added (5 total) part of the way down on both the West and East lanes. The Frost Mage, which is a frost skin version of a Dark Mage, who attacks towers from a distance, heals enemies, and summons regular skeletons. dizzydiana, June 4, 2017 in Players Helping Players. Lets not keep you waiting []. You'll start in The Private Tavern or in The Heroes Marketplace, the outdoor HUB. At the moment im doing dragonfall gates because its tiny, takes like 20 seconds max to setup and onlyoccasionally has a siege roller. Key to maximizing XP is 1.) If you summon it again, the Dark Realm Statue will have the same remaining health as when it disappeared. Dungeon Defenders - Xbox Games Store Upon completing the Incursion you permanently unlock an Incursion weapon, which can be purchased from the Wayfarer for 500 Defender Medals. The Lycans Keep Update is live on PC/Steam and Xbox Series X|S and Xbox One, and coming soon to Nintendo Switch. Deaths on build phase or after the map is complete do not subtract from this total. The rockets are very deadly as they could result in a one hit death to a hero. Onslaught is one of the gamemodes in Dungeon Defenders 2, which features stronger enemies as you progress. On Wave 5, three Ogres with unique armor flairs will spawn as minibosses. This is the Altar and the pillars are each hiding a Dark Realm Statue miniboss. Dungeon Defenders: Awakened is a cooperative Action RPG/Tower Defense game that brings loot, leveling, pets, and character customization to a legendary 4 player co-op experience. Welcome to the Dungeon Defenders II Wiki This wiki is about the game titled "Dungeon Defenders II", made by Trendy Entertainment. A new indie development studio comprised of a team of developers passionate about the Dungeon Defenders franchise. The lava balls the Demon Lord throws do not end up as debuffs on the ground in any way. Each air lane has up to three different types of enemies (Wyverns, Flying Kobolds, and Lightning Bugs). When they first spawn, their icon will appear as a purple question mark, until they pass the spawn point. Deeper Well (Hard Mode, Hardcore)- In theory makes a level 0 hero go to level 13 in one run. Once there, they attack the crystal doing 500 points of damage a second, which is a relatively small amount. Challenge Collection - Martyrdom Denied. We are truly a spectrum of energy, excitement, and diversity and that is why "We Are Chromatic". Challenge Collection - Bore Witness. If the Health Pool is reduced to 0, the Main Objective is destroyed. On wave 5, the Horde lane will change to 39 Kobolds and 140 mini-Quiblys. At the end of a map you will be given a Match Overview. (2.6) - Added a Map Setup for Gates of Dragonfall Incursion along with videos showing the setup by Zektiv. A 3rd air lane is added on the north end of the map (Birch Path - above Ruin Cave lane). 1 will spawn on Wave 2. Under the center of the map, there is a lower level in the shape of a horseshoe that exits out at each of the 3 major spawn sections. There are also stage mechanics that have been added to this incursion to assist you. In that room, there is a hallway on the side that leads up some stairs to a long rampart that oversees most of the map. At the end of a map you will be given a Match Overview. Level 5 - 10. Each wave starting with wave 2, a poacher will appear on a random lane. They do not harm any defenses or heroes. Etheria is broken down into playable maps to explore. Raven's Claw staff, Iron Reaper sword, Bow O'Lantern bow & Wailing Glaive polearm. ), NEW ENEMIES AND A NEW BOSS, and lots of other extra wild features. The map is dark, so the gold nuggets can be hard to see, but they do sparkle. Main Objectives have the highest target priority for the. Incursions - Dungeon Defenders 2 Wiki Incursions navigation search The Incursion game mode contains special versions of standard maps with additional unique challenges and Mutators. The Sub Objectives or Sub Cores are defense points on maps that, if destroyed, open up a new spawn point for Enemies in the next wave. Sturgis the Falconer spawns on Wave 5 as a Lady Orc. This is a unique miniboss to the game, and can spawn as a miniboss in other game modes. Etheria is broken down into playable maps to explore. Furious Slash is a mid ranged Fury resource spender that pierces enemies but does not trigger weapon shard activation abilities. Complete her challenge to protect the remaining Crystal Core. Content may include new maps, heroes, pets, weapons or costumes. TY for the offer of help but sadly I am on ps4 so I guess not good for you. (?) The Ritual Item debuff has no timer, but if you switch heroes or die, it will be lost. Be careful not to place or aim defenses too close to a spawn point so that when the Dark Prophets drops the Ritual Item, it falls outside of the spawn point and you can reach it. There are no air lanes for Waves 1 and 2, and then both air lanes are active for Waves 3-5. Level 1 - 3. He throws snowballs that hit with a splash and chill anything in the area, and he will target all defenses. Challenge Collection - Surge Protector. The game takes place in a fantasy setting where players control the young apprentices of wizards and warriors and defend against hordes of monsters. You will lose the debuff once a Knight is cleansed, so if you have another Knight of the same color you also want to also cleanse, you will need to approach one of the 4 altars again to get the debuff, and then approach that Knight. Dungeon Defenders is a hybrid multiplayer video game developed by Trendy Entertainment that combines the genres of tower defense and action role-playing game.It is based on a showcase of Unreal Engine 3 named Dungeon Defense. In Turtle Stance the Barbarian has reduced attack speed and less mobility but takes less damage and is immune to crowd control. Challenge Collection - Crypt Keeper. They do not latch onto the hero, like Dark Assassins do. The Bonus Maps consist of all maps in the Campaign Menu that are not in the original campaign. 1.) This gets fully healed at the start of each build phase. Also on Wave 5, 2 Ogres will spawn from the 2 lanes on either side of Malthius. Area 1 Levels advertisement The Deeper Well Foundries and. Sub Objectives have the highest target priority for the. 1 will spawn on Wave 2, 2 on Waves 3 and 4, and 3 will spawn on Wave 5. Completing a Chaos N match normally gives you 1 Chaos N shard, and 1 shard from below Chaos N. On your fourth and further consecutive wins, you'll earn an additional Chaos N shard, bringing you to two from the current tier, and one from previous tiers.