hoi4 cannot transport to a non naval base

I have no idea how to get my forces over to Europe. However, a level one port connect to the capital by a convoy rather than by a rail connection has a base supply capacity of 8. The level of the railway constructed will be the same as that of the level of the railway in the province that its extending from, but this can be manually adjusted down or up levels (as long as the railway hasnt been built yet) using either the construction list (the +/- buttons on the railway in the list) or on the supply map (left-click on small number (underneath the crossed hammers) on the railways under construction to increase the level, and right-click to decrease the level). It only takes a minute to sign up. The tooltips in the supply mapmode are invaluable, and hovering over different items shows different information: Hub supply is the amount of supply provided by supply hubs or ports (which act as supply hubs). Everything was working just fine, I'd select the division and right-click where I want them to go. How to score victory against government in exile? I don't want to restart; that'd just make me not play the game again. However, military units alone cannot defeat an insurgency. This book is a history of the modern U.S. Navy. Scamp Crossword Clue 9 Letters, This can be pretty annoying to do an may take a few fleets to get right. Madgamer166 2 yr. ago. Aug 3, 2016 @ 6:19pm You need naval surpremacy iirc in all the zones it would pass through. Hi all, I have a simple question (I hope) regarding naval invasions. Right click on the port that you want your armies to arrive at, and theyll depart from the nearest port. Found the internet! You must then click Another province with a Port/Naval dock that has NO land connection avaliable. Once a hub is motorized, one or two small trucks (depending on the level of motorization) will be visible as part of the supply hub icon (a green truck or trucks indicates that the hub has been directly motorized, while grey truck(s) indicates it has been motorized by a nearby army more on that below). Prepare your navy and your marines to the closest islands owned (Marshall Islands) to naval invade Hawaii then to West Coast America, the final ocean province outside of California can be reached by separating your three 4000km range light carriers (Hosho, Akagi and Kaga). Previously, every step of the process required personal management and the new method not only cuts down on that micromanagement but also prevents the kind of oversights that seem extremely unlikely at . This is with the divisions in Kyushu selected, hovering over Korea and the East China Sea. Naval invasion can bug out. Can someone state definitely exactly what assets are needed to transport troops over water to a foreign land? I often have a problem of wanting to transport troops to a place that they can reach by land, especially if it involves going through an enemy. Each click of this will add another level of railway to each province on the rail connection to the capital (so, for example, three clicks on a hub connected by a level 2 railway will put construction orders in to upgrade it to the maximum level). you probably dont have control of the suez if the war already started, so you will need to take the suez canal first. Each ship has a number of slots for modules depending on its hull type, located above and below its portrait in the ship design screen. State supply is evenly distributed to all the units that are in the state (including air and naval units), before other sources of supply are used. There are three elements to be mindful of when looking at hub supply: In most situations, at time of writing, the most common supply issues are based on insufficient supply in a given province, rather than insufficient total hub supply capacity. Naval and/or air presence with around (I think) 50% region control. Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? These trucks take attrition, which is increased in poor terrain and weather, and they can be subject to air attack from enemy aircraft assigned to the logistical strike mission. A level one railway connecting a hub to the capital provides 15 maximum supply from that hub, while a level one port connected to the capital by a railway also provides 15. TIL that some of the people on Reddit complain about things they see in the title of a post, without the context from the article. Hmmm. Up-to-date help for the Hearts of Iron IV (PC) command teleport. Understanding state supply is essential to understanding how the supply map mode heat map works as unlike hub supply, the shading of each province on the heat map takes into account that total amount of state supply available for the whole state - but once that state supply is used elsewhere in the state, the available state supply for other provinces is reduced accordingly. Hollyoaks Diane And Edward Sleep Together, Partner is not responding when their writing is needed in European project application, Movie with vikings/warriors fighting an alien that looks like a wolf with tentacles. Clearly a bug, completely game breaking. Edit: not talking about invasions. click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion, Yeah, I've done that, but it still says '0/0 Convoys available for troop transport', Have you checked if you can pass the straight at Turkey? Note, however, that if youre fighting on allied territory, you cant use the state supply system. Cannot assign divisions to naval invasion orders Steps to Reproduce . I want to get my new divisions over there to make sure I'm all good. I just see a message on the 'arrow' that says 'no divisions assigned 0 transports' I have just basic Transport researched so only try assigning a max of 10 divisions but whatever I do when I try and assign to the order I just get a red 'x' under the mouse cursor. A fine book: meticulous, judicious, incisive. I've tried changing the origin port, no dice. You must log in or register to reply here. I am definitely missing something. The best answers are voted up and rise to the top, Not the answer you're looking for? Independent Financial Advisor Payouts, What is the timeline of Hearts of Iron 4? See the three screenshots and their captions below for an example of this in action. it is a bit confusing, your commands override the AI but as soon as it is done they get control back. Now it says cannot transport to non naval base location but there is a naval base #6. If it can trace a path using convoys, other ports, and railways back to the capital, a port will be supplied by sea without needing a rail connection. The naval base itself will get damaged as well during successful attacks, but empty bases cannot get attacked. These manuals cannot stand alone, but should be used interchangeably. It's very important to bear in mind that hub supply falloff works increases significantly for every extra province distant from the hub, port or capital - so while it is possible to extend hub range, individual changes may be relatively small, and it will often take a substantial investment to increase range enough to push it out to the next province from the hub. The only thing I have found that works is transporting to an island or somewhere with no land path first, but this is annoying and slows down movements. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. CK2 Cultures Reborn, a . Valve Corporation. Please see the example provided by the two screenshots below for a bit more detail. The books are compact, tightly-bound paperback, full-size (8 1/2 by 11 inches), with large text and glossy covers. While state supply from population and infrastructure will be in every (non-impassable) state, a few states dont have victory points, and many states have no base supply. Edit: I just loaded back to a previous save, before I had the war goal with China. Why do not all troops transport during naval invasion? 5. This can be improved by two different tiers of motorization, by clicking on the appropriate icon (see example below). on Paradox technology, Legal New York Times Divisions with a battleplan that requires naval transport will now have convoys assigned to them automatically. It may not display this or other websites correctly. Each tile of railway costs 170 CIC, +130 CIC for each existing railway level (to a maximum of level 5), so its relatively quick and cheap to lay a level 1 railway down, but a long level 5 railway is a serious industrial undertaking. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. Be mindful that each level of infrastructure costs 6000 CIC such that four levels of infrastructure in one state cost more than a new supply hub. This has the advantage of reduced micromanagement of hub motorization levels, but it can lead to fluctuating demands for troops, as the number of hubs in range of the army changes over time. I've used troops from a different army, same issue. You need convoys to transport troops to their naval invasion destination. Identify patterns and common expectations among the new players. and our Right amount of troops (controlled by your transport tech). my friend is dumb that's why I made this. How to disable naval transport on an army or at least in general. Note that if the convoy route supplying the port is raided, the amount of supply provided will be reduced until the route has recovered its capacity. The level of supply available in a province is made up of three different sources Hub Supply, "Aerial Supply" and State Supply. 7. The total supply hub/port capacity is based on the connection between the hub/port and the capital, and for ports, the level of the port (both where the convoy departs, and where it arrives). I cannot move ANY troops across any water to any province, only by land. remake - https://www.youtube.com/watch?v=kNT9SXixWow #gaming #hoi4 Selecting the supply hub, and then clicking the middle (top) of the three icons that appears. This can be further extended for Marine divisions if they are lead by a general with the Amphibious. So, for example, if a division moves from a province where it is 100% supplied, to one where it is 50% supplied, for the first hour in that new province it will still have 100% supply, and then the divisions supply state will go down as its stored supply runs down to 50%. Aug 3, 2016 @ 6:17pm or we have no access there #7. equinox1911. Attack (with a higher max penalty for units defending (-50%) than units attacking (-20%)). I've found other people online who have encountered similar issues, usually with people responding "give more details" so, let me know if you need more. So, for example, if there are two states, a level five infrastructure state with a supply hub bordering a level one infrastructure state, the supply flowing from a province in the level five infrastructure state to a bordering province in the level one infrastructure state will flow as if it was level five infrastructure. The other way to achieve hub motorization, is to assign it at the army level. Follow Up: struct sockaddr storage initialization by network format-string, Short story taking place on a toroidal planet or moon involving flying. As long as the total amount of supplies required by units in the province is less than that supplied, units will be fully supplied. I must be a part of an extreme minority. I think setting up the actual naval invasion order is pretty straightforward. For ports, the base capacity for ports connected via convoys increases by 3 for each level of naval base, up to an effective maximum of 35, though the amount of supply sent by convoy can never exceed the rail connection to the departure port. As a front advances into enemy territory, enemy-held rail lines and hubs may come under friendly control. Francisco Craveiro Lopes (Quartermaster General): . A newly-captured hub will only be functional once it is connected by converted railroads, and it wont be connected until every province has had the required number of days under friendly control to convert. Make sure they're idle when it is recreated to be sure. For instance, I set up an amphibious invasion plan for a port along the southern coast of China. If my initial naval invasion is successful and my army grabs the province, how do I get more units to land? I have set everything up and can see the arrow going to the target but I just cannot assign any divisions. The supply mapmode shades each province by its supply situation. According to the wiki Mexico starts without dockyards so you will have to build them yourself from the Construction tab. Armoured trains have a significantly higher production cost of 105 MIC, so are much more expensive than the starting train and more than double the cost of the austerity train. See header. Hopefully Germany won't be able to wave a magic wand and invade Britain. What is the correct way to screw wall and ceiling drywalls? Increasing the level of the rail connection to the hub. Unit characteristics impacted by low supply, with the impact increasing as the supply state deteriorates, are: Being in a low supply state also has an impact on how quickly manpower reinforcements arrive. All ships can transport troops ? #4 Quicksilver Jun 13, 2016 @ 1:05am First click the naval invasion button. Port: Amount of supply requested of the hub, and shows paths to any ships that may be drawing Hub (but not State) supplies from the port. 2019, https://hoi4.paradoxwikis.com/index.php?title=Logistics&oldid=60516, Articles with potentially outdated sections, Play It is worth bearing in mind that naval units have access to the full amount of potential supply from the hub they're drawing supply from (rather than being limited by what the province can support as well, as per land and air units), so it is far, far less common for naval units to be undersupplied than it is for land or air units. An air units supply is based on the level of supply in the province containing the airbase. The rate at which it drops varies, but it should enable a division to operate for 2-3 days at full supply efficiency even if the province it is in is not fully supplied, before the stored supply drops below 100%. A comprehensive account of the Iran-Iraq War through the lens of the Iraqi regime and its senior military commanders. Aircraft, land or carrier based, add a multiplier to this. Naval units don't participate in the land unit supply system. This game really could do a better job explaining why something can not be done. Both weather and terrain have an impact on the supply system - the tables in the weather and terrain pages on the wiki provide the figures for the various supply impacts for different terrain/weather states. This page includes help on how to use the command, argument explanation and examples. Any advice? And you can only send infantry I think. However, unlike manpower, fuel supply stops entirely once the supply state is sufficiently poor. How do I align things in the following tabular environment? I tried to invade Malta but my 8 troops always got it's ass kicked despite artillery, air and naval superiority there by angry Brits. When you go to the naval overlay every sea zone the invasion passes through has to be green. Question. Privacy Policy. Where is the code in HOI4 that defines how an AI decides on events (e.g. Search within r/hoi4. If you land in a non-port region you have three days to secure one before you run out of supply. In Hearts of Iron 4, logistics consists of getting personnel (replacements), and equipment where they need to be in order to support the fighting forces, as well as ensuring the level of supply where the unit is, is high enough for that unit to operate effectively. That Developer of Naval Invasions enrolls brand new players (or even non-gamers) into a focus group. Stack Exchange network consists of 181 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers. I have been previously moving divisions around freely, from Japan to Korea, the Caroline islands to North China. These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. Chinese states). I can do it by moving a unit to a port & then selecting the port I want it to go to when there is no land connection but how do I do it when there is a land connection? so you either have not convoys or you don tknow how to do that: Make frontline/garrison/retreat order where you need it and thats it (keep in mind you must have a prot, and the other one is that you must have all troops on a port and move them to another port. There are significant penalties for being out of supply to a range of unit characteristics. 5. click on the army commander and you'll see on the left a naval invasion icon, click on that and choose the starting port, then right click on the invasion site, then wait while your units prepare, then click on the go button to start the invasion #2 BigBoss1917 Jun 14, 2016 @ 12:30pm The amount of stored supply for a division can be seen towards the bottom of the tooltip that comes up when hovering over a divisions name in the Army UI element, as per the example below. Steps for a naval invasion: 1. These troops had orders assigned with an army that would bring them to the inactive front line and I tried using them while unassigned and just moving around. https://forum.paradoxplaza.com/forum/threads/hoi-4-players-cant-conduct-naval-invasions.1151027/#post-25265964. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. You must first have them on a region that has a port, then move them to another region with a port. This is accessed (using default settings) with the F4 key, or selecting the mapmode from the icon in the bottom-right corner of the screen. These essays by scholars from six nations offers contributions to the understanding of Stalinist terror in the 1930s. Yes, in HoI4, naval invasions are a confusing game mechanic. I had no idea what I was getting myself into. Redirect page. This page was last edited on 25 February 2023, at 21:32. Air Base construction speed: +15.00% Naval Base construction speed: +15.00% Radar Station construction speed: +15.00% Rocket Site construction speed: +15.00% Nuclear Reactor construction speed: +15.00% In order to have a strong nation, we cannot rely only on the Metropolitan Army. If you don't have enough convoys you can't launch an invasion. Assigning too many . Right amount of troops (controlled by your transport tech). There seems to be a disagreement among the posters in the above link, one saying you need transports (bottom of ship list), and another saying convoys suffice. With the Waking The Tiger DLC you can use them to do the Air Supply mission to supply land troops with transport planes. Like state supply, the total amount of supply provided via this is available in any province in the air zone in which the air supply mission is flown (regardless of whether it is in range of the transport aircraft or not). You build a navy by researching ships and building them in dockyards. By Posted split sql output into multiple files In tribute to a mother in twi What does pausing the AI do in Hearts of Iron 4? right when they go to the port they go right back, They are probably in an army that has an active plan (frontline etc), only happens in my captured province in the middle east. Allied divisions share hub supply with divisions of the host country, but the host country divisions will probably be a bit better supplied as theyll be able to access whatever state supply is available as well. I am trying to do a naval invasion. Air doctrine is a technology group that allows a nation to specialize the way its air force conducts air warfare. As is the case for other ways to extend supply hub range, the increasing amount of supply drop-off as the distance from the hub (counted in provinces) increases means that any increases are likely to only be at the margins (ie, perhaps an increase of range of one province). Aug 4, 2016 @ 9:49am When you go to the naval overlay every sea zone the invasion passes through has to be green. Try to take a port. Actually building railways can be done in a number of ways: Each additional level of rail will increase the size of the total amount of supply in the hub, which means the amount of supply flowing from the supply hub outwards is also increased. If it looks like its not cost-effective, or possible, to get hub supply from existing hubs, it is also possible to build new supply hubs. It will not work in later versions. As a tip, Strategic and Tactical Bombers in combination with Transport Planes can allow you to bomb enemy infrastructure cutting them off from supply while using, We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!].